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Excluding Off-topic Review Activity. Loading reviews There are no more reviews that match the filters set above. Review Filters. Enter up to characters to add a description to your widget:. Create widget. The Water Gun You can use the water gun from a distance by firing it at Slappy, which will disable his flamethrowers momentarily allowing you to walk up and hit him.
After a couple hits, however, Slappy will recover and hit anybody caught in the blast, meaning it's best that you walk away after a few attacks. Marbles The marbles are handy for knocking Slappy down, as he'll trip over them. When this happens, start hitting him for a bit and walk away before you get caught in his recovery attack.
Other methods to knock Slappy out of the fight for a bit are: The Hop-Kick Jump and attack in order to kick Slappy down and be able to hit him. Fire Extinguisher Same effect as the water-gun, where his weapons are disabled and you can run up to hit him. Vomit On the off-chance that you manage to get yourself drunk at the nearby liquor store, Slappy will actually trip over your vomit. Gross, yet effective. Cooking Oil Does the same thing as the vomit and the marbles.
Isn't as funny, though. It's also a good idea to note that for this fight you're in the Palisades mall basically the infinitely better mall. This means you have a liquor store, blender, grocery store and unlimited supply of sniper rifles and other firearms within the area, as well as two battleaxes. As long as you can knock him down consistently, Slappy should be no trouble. Defeating this crazed entertainer will grant you the combo card for Flamethrowers.
Time: 5pm September 26th - 9am September 27th Where: Silver Strip, Swept Away Chapel How: Open the doors and see the ceremony Randall Tugman is an obese man in a kinky costume, determined to force a woman into marrying him so that "he won't die a virgin". To do this, he kills his father with a chainsaw and threatens to kill you too. Randall is quite fast but really it's the same case as Slappy; know his weaknesses and you'll beat him.
Randall has two clear disadvantages in this fight: He'll perform a perverted taunt, at which point you can shoot him in the crotch area and he'll keel over. His charges can easily be avoided by hopping over the walls near the pews. There are many tactics to beat Randall. However, I can only realy give you advice on the tactics that I personally use.
I never use the tactic where I shoot Randall in the crotch despite it possibly being a safer option. For this guy, I use these two. The first one is to get a Rocket Launcher and start shooting. Randall will be stun locked for a bit and you can do quite a bit of damage to him before he'll charge you and ignore the stuns.
This is an incredibly effective tactic with one downside; you're likely to hit Danni, his bride, and possibly have her defect mid-fight. This won't make her get up and hit you, it will simply make her disappear after the fight so that you can't save her. This tactic is great if you want to take out the boss with little regard for survivors. The second option is to grab a fast melee weapon and fight him head on. When Randall charges, simply jump over the walls next to the pews.
Stay close to him and he'll perform a spinning, slicing animation. When the second spin is over, run up and hit him twice before you dash away. The fight should be simple. If you find yourself dying easily there's a blender across the road at the nearby liquor store. Make a mixed drink and do yourself a huge favour by healing up Once the "ceremony" is over, you gain access to Randy's signature chainsaw as well as the chance to save his "widow" Danni.
A psychotic postman who is incredibly loyal to his job. As if Ted wasn't enough for us in the area of "Crazy Employees".
Carl wields a shotgun, shooting Chuck with three bullets at a time and hitting him across the face with it when he gets too close, and also throws explosive packages behind him as he runs away. When he stands in one place, aiming his gun, it signals that he's about to shoot; roll or take cover. When Carl fires his second round of bullets he'll stop to reload, leaving himself open to attacks.
Run up, attack him and quickly escape harm's reach. Those Zombrex packages he throws around are really the only threat you face in this situation.
The minute he drops one, escape the blast radius as soon as you can. Once Carl goes out with a bang you'll automatically get a dose of Zombrex. This is great A one hit wonder that's gone mad after having her second chance at fame disappear. Bibi is the second saveable psychopath and the only one that doesn't involve any fighting. Bibi has wired several people with explosives, and unless you help her prepare for your show she's threatening to blow every sky high.
This means that if you hit Bibi, hit one of the survivors or screw up the minigame at the end of the mission you've basically screwed over your chances of getting a large amount of PP.
First off, Bibi will demand that Chuck get her something to drink. Vocalists can't sing with dry throats, so make your way to the bar on the other side of the casino and get her a beverage. Anything will do, as long as she can drink it.
Once that's over with, Bibi will then point out that Chuck looks terrible and needs to be better dressed. Return to Bibi. Bibi will ask for you to round up "fans" in order to watch the show.
Grab the fireworks in the back and attract some zombies. It shouldn't be much trouble. Finally, Bibi will ask you to be in control of the lighting. Now you're playing a minigame where you've got the press the buttons at the right time. It's simple, and shouldn't be any trouble. Once Bibi performs her stagedive, you have the chance to save Allison, Juan and Cameron. Bibi will, however, come to her senses and can choose whether or not to save her or let her die. Either way, help a wounded Cameron back to the safehouse with the other two right behind you and the mission will be over.
A security guard who's decided to use the zombie outbreak to fulfil his dreams of becoming a Western vigilante. First Ted, then Carl, now this guy. Is every employee around here insane? Seymour is incredibly easy to fight, so this section will be short.
He uses a revolver, a lasso and a nightstick. Jumping onto high ground will result in Seymour tying you up and dragging you down, so that's out of the question. This means that you'll have to fight him in a one on one contest. This is, however, really simple. He'll swing with his nightstick, become open once he misses, and take a few hits while he tries to recover. Dodge his counterattack, repeat the few hits and you've pretty much defeated Seymour.
Good job! It was really, really simple! Once Seymour manages to make a fool of himself, you gain access to his signature Revolver as well as the chance to save a survivor, Ray. He'll be hiding not too far away from the fight, right outside a maintenence room.
Gotta love how Americans are portrayed in today's world, right everyone? These four rednecks are convinced that the only way to "purify" America is to get rid of everything in Fortune City, alive or dead. This means that the minute you step outside, you'll have four of these guys on each side of the park, ready to try kill you.
Getting within melee range to fight these guys means you'll have to take the ladder except for Earl, who requires you to climb a few blocks and vault over a ledge. Dead Rising 3 Wiki Guide. Last Edited: 24 Jan pm. Was this guide helpful? YES NO. Do you like this video? Play Sound. Further information: Dead Rising Psychopaths. Further information: Dead Rising 2 Psychopaths. Further information: Dead Rising 3 Psychopaths.
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